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Druid - Hunter - Mage - Paladin - Priest - Rogue - Shaman - Warlock - Warrior
Rogue Spells & Skills
Name Level Type Description
Rogue Passive (DND)
1 Combat Decreases threat generated by -20%.
Sinister Strike
Rank 1 1 Combat An instant strike that causes 3 damage in addition to your normal weapon damage. Awards 1 combo points.
Stealth
Rank 1 1 Subtlety Allows the rogue to sneak around, but reduces your speed to 50% of normal. Lasts until cancelled.
Shoot Bow
Rank 1 1 Bows
Shoot Gun
Rank 1 1 Guns
Parry
Passive 1 Defense Gives a chance to parry enemy melee attacks.
Throw
Rank 1 1 Thrown Hurl a thrown weapon at the target.
Shoot Crossbow
Rank 1 1 Crossbows
Eviscerate
Rank 1 1 Assassination Finishing move that causes damage per combo point:
1 point : 7-11 damage
2 points: 13-17 damage
3 points: 19-23 damage
4 points: 25-29 damage
5 points: 31-35 damage
Pick Lock
1 Lockpicking Allows opening of locked chests and doors.
Backstab
Rank 1 4 Combat Backstab the target, causing 150% weapon damage plus 15 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Pick Pocket
4 Subtlety Pick the target's pocket.
Sinister Strike
Rank 2 6 Combat An instant strike that causes 6 damage in addition to your normal weapon damage. Awards 1 combo points.
Gouge
Rank 1 6 Combat Causes 10 damage, disorients the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Evasion
8 Combat The rogue's dodge chance will increase by 50% for 15 seconds.
Eviscerate
Rank 2 8 Assassination Finishing move that causes damage per combo point:
1 point : 16-24 damage
2 points: 29-37 damage
3 points: 42-50 damage
4 points: 55-63 damage
5 points: 68-76 damage
Sprint
Rank 1 10 Combat Increases the rogue's movement speed by 50% for 15 seconds. Does not break stealth.
Sap
Rank 1 10 Subtlety Disorients the target for up to 25 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
Slice and Dice
Rank 1 10 Assassination Finishing move that increases melee attack speed by 20%. Lasts longer per combo point:
1 point : 9 seconds
2 points: 12 seconds
3 points: 15 seconds
4 points: 18 seconds
5 points: 21 seconds
Backstab
Rank 2 12 Combat Backstab the target, causing 150% weapon damage plus 30 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Kick
Rank 1 12 Combat A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Sinister Strike
Rank 3 14 Combat An instant strike that causes 10 damage in addition to your normal weapon damage. Awards 1 combo points.
Garrote
Rank 1 14 Assassination Garrote the enemy, causing 108 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points.
Expose Armor
Rank 1 14 Assassination Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 80 armor
2 points: 160 armor
3 points: 240 armor
4 points: 320 armor
5 points: 400 armor
Feint
Rank 1 16 Combat Performs a feint, causing no damage but lowering your threat by a small amount, making the enemy less likely to attack you.
Eviscerate
Rank 3 16 Assassination Finishing move that causes damage per combo point:
1 point : 29-43 damage
2 points: 52-66 damage
3 points: 75-89 damage
4 points: 98-112 damage
5 points: 121-135 damage
Gouge
Rank 2 18 Combat Causes 20 damage, disorient the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Ambush
Rank 1 18 Assassination Ambush the target, causing 250% weapon damage plus 70 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Backstab
Rank 3 20 Combat Backstab the target, causing 150% weapon damage plus 48 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Stealth
Rank 2 20 Subtlety Allows the rogue to sneak around, but reduces your speed to 60% of normal. Lasts until cancelled.
Poisons
20 Poisons You can create and mix poisons, with both found and storebought ingredients.
Rupture
Rank 1 20 Assassination Finishing move that causes damage over time. Lasts longer per combo point:
1 point : 45 damage over 6 secs
2 points: 75 damage over 10 secs
3 points: 105 damage over 14 secs
4 points: 135 damage over 18 secs
5 points: 165 damage over 22 secs
Sinister Strike
Rank 4 22 Combat An instant strike that causes 15 damage in addition to your normal weapon damage. Awards 1 combo points.
Distract
22 Subtlety Throws a distraction, attracting the attention of all nearby monsters for 10 seconds. Does not break stealth.
Vanish
Rank 1 22 Subtlety Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects.
Garrote
Rank 2 22 Assassination Garrote the enemy, causing 162 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points.
Detect Traps
24 Subtlety Hidden traps will become visible for 3 minutes.
Mind-numbing Poison
Rank 1 24 Poisons Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by -40% for 10 seconds. 50 charges.
Eviscerate
Rank 4 24 Assassination Finishing move that causes damage per combo point:
1 point : 47-67 damage
2 points: 84-104 damage
3 points: 121-141 damage
4 points: 158-178 damage
5 points: 195-215 damage
Kick
Rank 2 26 Combat A quick kick that injures a single foe for 30 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Expose Armor
Rank 2 26 Assassination Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 145 armor
2 points: 290 armor
3 points: 435 armor
4 points: 580 armor
5 points: 725 armor
Ambush
Rank 2 26 Assassination Ambush the target, causing 250% weapon damage plus 100 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Cheap Shot
26 Assassination Stuns the target for 4 seconds. Must be stealthed. Awards 2 combo points.
Feint
Rank 2 28 Combat Performs a feint, causing no damage but lowering your threat by a medium amount, making the enemy less likely to attack you.
Backstab
Rank 4 28 Combat Backstab the target, causing 150% weapon damage plus 69 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Sap
Rank 2 28 Subtlety Disorients the target for up to 35 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
Rupture
Rank 2 28 Assassination Finishing move that causes damage over time. Lasts longer per combo point:
1 point : 69 damage over 6 secs
2 points: 115 damage over 10 secs
3 points: 161 damage over 14 secs
4 points: 207 damage over 18 secs
5 points: 253 damage over 22 secs
Sinister Strike
Rank 5 30 Combat An instant strike that causes 22 damage in addition to your normal weapon damage. Awards 1 combo points.
Disarm Trap
30 Subtlety Sneak up on the trap in order to disarm it. Don't get too close or the trap will go off.
Garrote
Rank 3 30 Assassination Garrote the enemy, causing 222 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points.
Kidney Shot
Rank 1 30 Assassination Finishing move that stuns the target. Lasts longer per combo point:
1 point : 1 second
2 points: 2 seconds
3 points: 3 seconds
4 points: 4 seconds
5 points: 5 seconds
Gouge
Rank 3 32 Combat Causes 32 damage, disorients the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Eviscerate
Rank 5 32 Assassination Finishing move that causes damage per combo point:
1 point : 69-99 damage
2 points: 123-153 damage
3 points: 177-207 damage
4 points: 231-261 damage
5 points: 285-315 damage
Sprint
Rank 2 34 Combat Increases the rogue's movement speed by 60% for 15 seconds. Does not break stealth.
Blind
34 Subtlety Blinds the target, causing it to wander at 40% of move speed confused for up to 10 seconds. Any damage caused will remove the effect.
Ambush
Rank 3 34 Assassination Ambush the target, causing 250% weapon damage plus 125 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Hemorrhage
Rank 1 35 Subtlety An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 3. Lasts 30 charges or 15 seconds. Awards 1 combo points.
Backstab
Rank 5 36 Combat Backstab the target, causing 150% weapon damage plus 90 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Rupture
Rank 3 36 Assassination Finishing move that causes damage over time. Lasts longer per combo point:
1 point : 96 damage over 6 secs
2 points: 160 damage over 10 secs
3 points: 224 damage over 14 secs
4 points: 288 damage over 18 secs
5 points: 352 damage over 22 secs
Expose Armor
Rank 3 36 Assassination Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 210 armor
2 points: 420 armor
3 points: 630 armor
4 points: 840 armor
5 points: 1050 armor
Sinister Strike
Rank 6 38 Combat An instant strike that causes 33 damage in addition to your normal weapon damage. Awards 1 combo points.
Mind-numbing Poison II
Rank 2 38 Poisons Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by -50% for 12 seconds. 75 charges.
Garrote
Rank 4 38 Assassination Garrote the enemy, causing 282 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points.
Feint
Rank 3 40 Combat Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Safe Fall
Passive 40 Subtlety Reduces damage from falling.
Stealth
Rank 3 40 Subtlety Allows the rogue to sneak around, but reduces your speed to 65% of normal. Lasts until cancelled.
Eviscerate
Rank 6 40 Assassination Finishing move that causes damage per combo point:
1 point : 104-148 damage
2 points: 186-230 damage
3 points: 268-312 damage
4 points: 350-394 damage
5 points: 432-476 damage
Kick
Rank 3 42 Combat A quick kick that injures a single foe for 45 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Vanish
Rank 2 42 Subtlety Allows the rogue to vanish from sight, entering an improved stealth mode for 10 seconds. Also breaks movement impairing effects. More effective than Vanish (Rank 1).
Ambush
Rank 4 42 Assassination Ambush the target, causing 250% weapon damage plus 185 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Slice and Dice
Rank 2 42 Assassination Finishing move that increases melee attack speed by 30%. Lasts longer per combo point:
1 point : 9 seconds
2 points: 12 seconds
3 points: 15 seconds
4 points: 18 seconds
5 points: 21 seconds
Backstab
Rank 6 44 Combat Backstab the target, causing 150% weapon damage plus 135 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Rupture
Rank 4 44 Assassination Finishing move that causes damage over time. Lasts longer per combo point:
1 point : 135 damage over 6 secs
2 points: 225 damage over 10 secs
3 points: 315 damage over 14 secs
4 points: 405 damage over 18 secs
5 points: 495 damage over 22 secs
Sinister Strike
Rank 7 46 Combat An instant strike that causes 52 damage in addition to your normal weapon damage. Awards 1 combo points.
Gouge
Rank 4 46 Combat Causes 55 damage, disorients the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Hemorrhage
Rank 2 46 Subtlety An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 5. Lasts 30 charges or 15 seconds. Awards 1 combo points.
Garrote
Rank 5 46 Assassination Garrote the enemy, causing 348 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points.
Expose Armor
Rank 4 46 Assassination Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 275 armor
2 points: 550 armor
3 points: 825 armor
4 points: 1100 armor
5 points: 1375 armor
Sap
Rank 3 48 Subtlety Disorients the target for up to 45 seconds. Must be stealthed. Only works on Humanoids that are not in combat. Any damage caused will revive the target. Only 1 target may be sapped at a time.
Eviscerate
Rank 7 48 Assassination Finishing move that causes damage per combo point:
1 point : 158-226 damage
2 points: 282-350 damage
3 points: 406-474 damage
4 points: 530-598 damage
5 points: 654-722 damage
Ambush
Rank 5 50 Assassination Ambush the target, causing 250% weapon damage plus 230 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Kidney Shot
Rank 2 50 Assassination Finishing move that stuns the target. Lasts longer per combo point:
1 point : 2 seconds
2 points: 3 seconds
3 points: 4 seconds
4 points: 5 seconds
5 points: 6 seconds
Feint
Rank 4 52 Combat Performs a feint, causing no damage but lowering your threat by a large amount, making the enemy less likely to attack you.
Backstab
Rank 7 52 Combat Backstab the target, causing 150% weapon damage plus 165 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Mind-numbing Poison III
Rank 3 52 Poisons Coats a weapon with poison that lasts for 30 minutes.
Each strike has a 20% chance of poisoning the enemy, increasing their casting time by -60% for 14 seconds. 100 charges.
Rupture
Rank 5 52 Assassination Finishing move that causes damage over time. Lasts longer per combo point:
1 point : 186 damage over 6 secs
2 points: 310 damage over 10 secs
3 points: 434 damage over 14 secs
4 points: 558 damage over 18 secs
5 points: 682 damage over 22 secs
Sinister Strike
Rank 8 54 Combat An instant strike that causes 68 damage in addition to your normal weapon damage. Awards 1 combo points.
Garrote
Rank 6 54 Assassination Garrote the enemy, causing 438 damage over 18 seconds. Must be stealthed and behind the target. Awards 1 combo points.
Eviscerate
Rank 8 56 Assassination Finishing move that causes damage per combo point:
1 point : 216-312 damage
2 points: 384-480 damage
3 points: 552-648 damage
4 points: 720-816 damage
5 points: 888-984 damage
Expose Armor
Rank 5 56 Assassination Finishing move that exposes the target for 30 seconds, reducing armor per combo point:
1 point : 340 armor
2 points: 680 armor
3 points: 1020 armor
4 points: 1360 armor
5 points: 1700 armor
Sprint
Rank 3 58 Combat Increases the rogue's movement speed by 70% for 15 seconds. Does not break stealth.
Kick
Rank 4 58 Combat A quick kick that injures a single foe for 80 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 seconds.
Hemorrhage
Rank 3 58 Subtlety An instant strike that damages the opponent and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 7. Lasts 30 charges or 15 seconds. Awards 1 combo points.
Ambush
Rank 6 58 Assassination Ambush the target, causing 250% weapon damage plus 290 to the target. Must be stealthed and behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Backstab
Rank 8 60 Combat Backstab the target, causing 150% weapon damage plus 210 to the target. Must be behind the target. Requires a dagger in the main hand. Awards 1 combo points.
Gouge
Rank 5 60 Combat Causes 75 damage, disorients the opponent for 4 seconds, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo points.
Stealth
Rank 4 60 Subtlety Allows the rogue to sneak around, but reduces your speed to 70% of normal. Lasts until cancelled.
Rupture
Rank 6 60 Assassination Finishing move that causes damage over time. Lasts longer per combo point:
1 point : 255 damage over 6 secs
2 points: 425 damage over 10 secs
3 points: 595 damage over 14 secs
4 points: 765 damage over 18 secs
5 points: 935 damage over 22 secs
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